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Rainforest Vegetation - Foliage Breakdown
Final Render

Final Render

Base Color Render

Base Color Render

Detail Lighting Render

Detail Lighting Render

Wireframe

Wireframe

Shader Complexity

Shader Complexity

Low poly with baked AO

Low poly with baked AO

Base Color only

Base Color only

I did some tweaks to the Zbrush heigh map to give a more organic look and use an ID map to add variation

I did some tweaks to the Zbrush heigh map to give a more organic look and use an ID map to add variation

Rainforest Vegetation - Foliage Breakdown

I decided to create a little project to improve my foliage creation skills. I got inspired by a picture of rainforest ground life and did a research to compose a little scene with some small plants and a dark stalk fern.
I did everything from research and sculpt to texturing and implementation in engine, including shader creation and parameter settings for the final render.

More artwork